/!\ Please use Downloads if web-version feels slow or laggy. /!\

A desolate place. Lonely church in a middle of nowhere. Dusk light fills the air, wind brushes through the grass, it is such a beautiful sight. Almost makes you forget. 

If only you could. 

A little flake of black, obsidian ash slowly waltzing down on your shoulder, and disappears in a purple flash of otherwordly light. The Plague's here. Time to do your job.


Game is controlled by a mouse Left click to select a unit Right click to order movement Q,W,E uses abilities (sorry Dvorak folks) 1-4 selects heroes

Priest in the Church will be happy to help you, if you are willing to pay the price.

CHANGELOG

2019-04-30

  • Improved laggy camera movement.
  • Fixed broken level state when enemies fall through the floor.
  • Fixed shop background image to fit 1920x1080.
  • Restored grenade explosion particles effect.
  • No gameplay changes.

2019-05-04

  • [Performance] Optimized terrain polygons amount.
  • Enemy with laser targeting error fix.
  • Camera now moves faster if it is far away from target.
  • No gameplay changes
StatusPrototype
PlatformsWindows, Linux, HTML5
Release date Apr 30, 2019
Rating
Rated 4.3 out of 5 stars
(6 total ratings)
AuthorsVolcanic Giraffe, icxon, a333
GenreStrategy, Action
Made withUnity, Blender
TagsAtmospheric, Fantasy, Low-poly, Ludum Dare 44, Monsters, Singleplayer, Tactical, Top down shooter
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse
LinksLudum Dare

Download

Download
ouap_win.zip 36 MB
Download
ouap_nix.zip 40 MB

Comments

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(+2)

I like the premise, but the controls are really clunky for how real-time it is. I want this to have controls more like League of Legends, or Diablo, or Star Craft, because it's a very RTS-like game, but the click to select/move mechanic is super tedious and not fun to play.

Right now I'm having an issue where I select a unit and right click for movement, then it deselects my unit and I have to re-select it and right click another movement.

This is not intuitive and it is tedious to accurately click the unit to select it.

The other issue I have is the camera isn't usable at all for a real-time strategy game like this because it locks to your selected unit, which means I have to click the unit, click to move, and repeat over and over to move south.

If you update the controls I'm down to give it another shot.

Keep up the good work :) It's looking really good!

(1 edit)

Hey brancleboy,

Thank you for the feedback! This is a jam-version of the game and it lacks some usability features.

You can switch units by pressing 1,2,3 on your keyboard. Hope this helps!